9/8/2023 0 Comments Dnd homebrew resources![]() ![]() Each lair starts with a short sentence describing whose lair this is and what type of adventuring party it would be suitable for. There are 25 lairs that each come with easy to read maps, beautifully realized by some of the best cartographers in the business, and detailed area descriptions for every room. Brilliantly Designed DungeonsĪs you would expect, the Book of Lairs has some brilliantly designed dungeons and locations, each of which can be run as a one-shot session or slotted neatly into your home campaign. ![]() All excellent sites for potential adventures. These include a hideout for a gang of Ratfolk, a pirates’ cove, an alchemists’ guildhall, the grotto of an Aboleth, and the lair of a Void Dragon. The Book of Lairs features the home of monsters covering a massive range of challenge ratings, and the adventures in it are suitable for characters of 1 st to 15 th level. The Book of Lairs focuses more on the homes of specific monsters rather than context-free locations, but in some ways that makes running them easier. These two books bring distinctly different approaches to the problem of creating D&D lairs for your homebrew games. Kobold Press provides the Book of Lairs for 5th Edition, whilst Sly Flourish offers us Fantastic Locations, a companion to Fantastic Adventures. Thankfully there are publishers out there who have spotted this gap in the market and have delivered options for despairing DMs. Sure, there are plenty of existing campaign books that can be borrowed from, but what if you plan on running those adventures in the future-or have already done so? While there are numerous tomes, both official and not, filled with monsters and NPCs to inhabit your world, there are far fewer that concentrate solely on context-free dungeons or landmarks. It’s not easy to create exciting locations and deadly lairs to populate your creation. ![]() D&D Lairs & Locationsįor me, one of the hardest parts about world-building is the physical aspect of building the world. Coming straight from the Underdark, my players had some pretty high expectations regarding exotic locales.Ĭlick on this link to read about the party’s previous campaign. But now I had to come up with a whole new campaign including some interesting and exciting places to visit. Therefore my players were eager to continue. After all, we had to give our “recovering-evil” necromancer another shot at redemption, and our druid had only just learned how to fly. But thankfully there are options for DMs out there.Ī D&D group for which I am the Dungeon Master recently completed WotC’s Out of the Abyss, and rather than abandon the characters at tenth level, we decided to carry on with the campaign. ![]() One question remains: Where will it all take place?įinding inspiration for D&D lairs and locations for your homebrew Dungeons & Dragons games can be a hard task. You’ve even sorted out some killer loot and rewards for your players. Creating D&D Lairs With Sly Flourish’s Fantastic Locations and the Book of Lairs by Kobold Press These books can help you build your homebrew world. ![]()
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